2026 年 2 月,Karpathy 发布了 microgpt —— 200 行纯 Python、零依赖的 GPT 实现。
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48x48 resolution. Higher resolution might reveal subtle differences that 48x48 misses. GlyphNet found 256x256 optimal for CNN features; the tradeoff for SSIM at that resolution is worth investigating.。下载安装 谷歌浏览器 开启极速安全的 上网之旅。是该领域的重要参考
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I don't have much to say about assets, because when you're rolling your own engine you just load up what files you want, when you need them, and move on. For all my pixel art games, I load the whole game up front and it's "fine" because the entire game is like 20mb. When I was working on Earthblade, which had larger assets, we would register them at startup and then only load them on request, disposing them after scene transitions. We just went with the most dead-simple implementation that accomplished the job.